![]() ![]() Smoke is one of the easiest things to create in After Effects. Particle Systems II looks very similar to Particle World: it has nearly identical controls for birthrate, longevity, producer, particle, and physics. Searching for “particle” in the effects list brings up two other options as well: Particle Systems II and Particle Playground. All the things you can do with the cannon emitter. A basic introduction for Particle Playground. But, if I could get the left eye PP to work, I’ll do the same setup for the right eye PP. I have the same issue with the right eye PP and it’s mask too. Check out this simple walkthrough from the Sang Sang (Imagination) channel on Youtube. This is for the left eye particle playground, and as you can see the particles are traveling on, and past the mask. How to Create Details in Particle Effects With a Volume Axis Field Have a look at how the nDynamics Volume Axis Field in Maya can add details to particle effects. Particle Playground has been around forever, and in this new tutorial from Plugin Play’s Danny Perry, you will learn how you can harness Particle Playground to create trails, splashes, and blobs. ![]() Partly forgotten, partly overlooked, After Effects has it’s own particle system that works quite well. Right now I'm using particle playground to make particles fall out of a pipe. The company I'm currently interning at wants me to animate particles flowing through one of their systems. To enable these particles follow the blue arrow and add a layer of exploding particles. Particle playground - falling out of pipe and bouncing back up ek12345. The particle exploder controls the exploding particles you create by enabling exploding particles. After Effects: Particle playground - falling out of pipe and boun. ![]()
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